Dialogue Choice
Dialogue with Rensponces
Last updated
Dialogue with Rensponces
Last updated
Dialogue Choice is an extended version of the Dialogue Node that allows displaying dialogue options after a specified time. It enables the player to choose from available responses, which can influence the conversation flow and the progression of the dialogue.
Charactrer
Character used to define the person speaking in the dialogue.
Portrait Position
Specifies the position where the main character's avatar will be displayed.
Emotion
Allows selecting one of the emotions available for the main character.
Secound Character
Defines an additional character that can be displayed in the dialogue.
Secound Portrait Position
Specifies the position where the additional character's avatar will be displayed.
Secound Emotion
Allows selecting one of the emotions available for the additional character.
Dialogue Content
Defines the text displayed during the dialogue, supports Rich Text.
Dialogue Audio
Specifies the audio file played during the dialogue
Display Time
Defines the time delay between displaying the dialogue text and showing the available choices. This allows for better control over the conversation flow.
Dialogue Choice uses basic responses that are always displayed. It allows for the creation of selectable options that appear after a set time, guiding the player through multiple dialogue paths and influencing the conversation’s progression.